Tee Kai Yang
#298 most-reconstructed of 451 tracked solvers · search their solves
Solving style vs the field
Compared against 12287 reconstructed solves by 451 tracked solvers.
Average moves per stage
| them | field | Δ | |
|---|---|---|---|
| Cross | 10.5 | 11.4 | -0.9 |
| F2L | 28.5 | 29 | -0.5 |
| OLL | 15 | 11.9 | +3.1 |
| PLL | 1 | 13.1 | -12.1 |
| Full solve | 55 | 65.5 | -10.5 |
Move tokens per reconstructed solve, split by stage - fewer than the field means a more move-efficient stage.
Techniques used
| solves | them | field | |
|---|---|---|---|
| 1LLL | 1 | 50.0% | 8.3% |
| 2GLL | 1 | 50.0% | 3.4% |
Share of solves using each last-slot / last-layer technique, vs the share across all tracked solves.
Algorithm choices
| mainstream | field | differing cases | |
|---|---|---|---|
| OLL | 0% | 58% | 2/2 |
"Mainstream" = share of their executions using the field's most common alg for that case. A lower number than the field average means a more unusual alg sheet.
OLL algorithms
2 recognized executions · 0% done with the field's most common alg for the case (field average 58%) · go-to alg differs from the field's on 2 of 2 cases
No recognized plain-PLL executions in their reconstructed solves.
Solves
2 recognized OLL executions across 2 cases, no recognized PLL executions - every solve links to its move-by-move breakdown.
| tech | ||||
|---|---|---|---|---|
| recon10954 | 7.22 | 2024-09-13 | Mofunland Speedcubing Singapore 2024 | 2GLL |
| recon10385 | 4.74 | 2024-06-24 | Johor Cube Open 2024 | 1LLL |