Tee Kai Yang

#298 most-reconstructed of 451 tracked solvers · search their solves

Years
solves
2
best
4.74
mean
5.98
span
2024–2024
competitions
2

Solving style vs the field

Compared against 12287 reconstructed solves by 451 tracked solvers.

Average moves per stage

themfieldΔ
Cross10.511.4-0.9
F2L28.529-0.5
OLL1511.9+3.1
PLL113.1-12.1
Full solve5565.5-10.5

Move tokens per reconstructed solve, split by stage - fewer than the field means a more move-efficient stage.

Techniques used

solvesthemfield
1LLL150.0%8.3%
2GLL150.0%3.4%

Share of solves using each last-slot / last-layer technique, vs the share across all tracked solves.

Algorithm choices

mainstreamfielddiffering cases
OLL0%58%2/2

"Mainstream" = share of their executions using the field's most common alg for that case. A lower number than the field average means a more unusual alg sheet.

OLL algorithms

2 recognized executions · 0% done with the field's most common alg for the case (field average 58%) · go-to alg differs from the field's on 2 of 2 cases

caseusestheir algsfield's most common
OLL 24 differs1
y R U2 R' U' R U' R' U R U R' U R U2 R' ×1 (6 solvers)
r U R' U' r' F R F' (23%)
OLL 37 differs1
F R' F' R U R U' R' ×1 (36 solvers)
F R U' R' U' R U R' F' (60%)

No recognized plain-PLL executions in their reconstructed solves.

Solves

2 recognized OLL executions across 2 cases, no recognized PLL executions - every solve links to its move-by-move breakdown.

tech
recon109547.222024-09-13Mofunland Speedcubing Singapore 20242GLL
recon103854.742024-06-24Johor Cube Open 20241LLL