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COLL Algorithms

Every algorithm for all 40 last-layer corner cases, ranked by how often top solvers actually use them.

What makes this database different

Pro usage counts reconstructed solves that used an algorithm as COLL - the corners left permuted, only the edges remaining. The same algorithm turns up in plenty of solves that just oriented the corners and went on to a normal PLL; those are not COLL solves, so they are not counted here. Alongside it sits each algorithm's community vote count from SpeedCubeDB.

A history graph traces each algorithm's popularity over time - the share of that year's solves that used it, rising as it catches on or fading as cubers move to something faster.

A grip bar asks a different question of the same solves: how many were done one-handed. One hand rewards regrip-light, rotationless algorithms, so a fat pink slice means the algorithm suits one hand better than the two-handed mainstream picks it. Its header switches the whole table between both grips, two-handed only and one-handed only.

  • One-handed
  • Two-handed baseline

Alg lists repeat themselves: the same turns show up reordered, behind a different alignment, or just spelled a different way - a slice M written as r'R , a wide l written as x'R . Those all move the cube through exactly the same states, so we fold them into one row and add up their votes.

Mirrors are the exception: a left-handed version keeps its own row, because doing an algorithm on the other side is a genuinely different thing to learn.

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Grouping gives an algorithm a shape you can picture instead of a string you have to spell, and it exposes the family resemblances: algorithms built from the same trigger carry the same colour, so the one you already know gives you a head start on the next. The Rightie RUR'U' gets one colour, the sledgehammer R'FRF' another. Hover any box for its name.

RUR'URU2R'
One trigger, whole: the Sune, not seven loose turns - and on its own it is a COLL.
U' RU2R'U'RU'R'
The Anti-Sune behind an AUF: the turn that sets the hold, then one trigger.
UF URU'R' URU'R' URU'R' F'
A long conjugate: set up with F, three Righties, undo - shaded deepest inside the frame.

Cubers have always marked triggers by hand, in parentheses: F (R U R' U') (R U R' U') F'. The boxes are that convention drawn instead of typed, and they are worked out from the moves themselves rather than stored per algorithm - so every algorithm in the database has them, including the ones nobody ever bracketed.

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Drill these 40 cases

COLL Overview

most-used algorithms for every case

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T
12%
12%
All 109 algs
9.1%
All 156 algs
U 45%
All 133 algs
U2 14%
All 149 algs
U' 51%
All 140 algs
21%
U2 17%
All 165 algs
U
19%
U2 12%
All 104 algs
24%
U' 20%
All 244 algs
U2 54%
All 135 algs
18%
All 128 algs
45%
All 141 algs
9.3%
All 186 algs
L
U 20%
All 92 algs
42%
U' 11%
All 101 algs
U 38%
All 84 algs
U 43%
All 100 algs
U2 38%
All 100 algs
U 17%
U 17%
U' 14%
All 145 algs
H
U 41%
33%
U 12%
All 47 algs
39%
All 123 algs
51%
All 97 algs
U 62%
All 116 algs
Pi
59%
All 103 algs
19%
All 94 algs
U 33%
All 117 algs
38%
All 86 algs
22%
U2 17%
All 99 algs
10%
U 10%
All 114 algs
Sune
69%
U' 13%
All 86 algs
U2 26%
All 70 algs
26%
11%
U2 11%
All 73 algs
21%
All 95 algs
25%
All 75 algs
U2 5.0%
All 89 algs
Anti-Sune
41%
U 29%
U2 15%
All 93 algs
U2 22%
All 92 algs
U2 13%
13%
All 55 algs
U2 20%
20%
All 65 algs
U2 36%
All 70 algs
U' 13%
All 92 algs